Showing posts with label childhood games. Show all posts

Some Things I Wish I Knew as a Child:

1. In the mornings, even superheroes get dressed by putting one foot at a time through their pants.  
This is especially true of your parents. No matter how omniscient they may seem, they start their day the same way you do. Sometimes they might even put mismatched socks on; people make mistakes, superheroes are no exception to this.

2. Some of your silly dreams will seem less silly when you get older and that's okay. 
This doesn't mean you should pay any less attention to them though. In fact, those are the dreams you should focus on! They will be the dreams that become lifelong goals and passions. Keep them close. Besides, in the future its those kids with the silly dreams who grow up to run the world.

3. Most of the things that terrify you are only scary simply because you haven't tried them yet. 
And then after you try them many of those formerly scary things... might even become things that you enjoy. Remember that feeling afterwards so when the next dreaded occasion comes you will be less hesitant to give it a chance.

4. Your friends are going to come and go, a great many will change in strange ways, and a few will hurt you along the way. 
You won't know if the next person you meet will be your friend if you don't treat them like they should be. So treat everyone with kindness and lots of laughter; friendship is the best expectation we can have of one another.

 5. Bones will heal. And hair will always grow back. 
Nothing is so bad that it can't be fixed if you let time do its thing. Patience is a virtue - that's a fact, not just something your mother said.

6. Whenever you say "I give up" you actually mean to say "I need help." 
There aren't going to be many people you meet who will allow you to give up. On the flip-side however, nearly everyone you meet in the future will happily lend you a hand. It's because they believe in you, and you shouldn't give up on their efforts.

7. You'll always be small enough to be carried, but you'll always be too big for boxes.

No label will be accurate enough for you. No category will be expansive enough for you. Nothing will be able to define you just right except yourself, and even the size of your own definition will need to be adjusted over time.

8. Someone has been where you are at some point.
Growing-up is a shared experience that many have trekked through. No matter how isolated you may feel by your experiences, it is likely that there is a person nearby who has been there and done that.

9. You may grow out of your stuffed animals, but they'll never grow out of you. 

They might look tattered and ragged in the future but they'll always listen as patiently and as quietly as they did when you first squeezed them.
  
What do you wish you had known as a child?? 


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Hopping into Uncertainty

I hopped from one island to the next, making sure that no part of me was touching the fiery hot lava that was the red oriental rug. It was massive and took up our entire living room at our old house. Patches of intricate and ornate designs were evenly spaced out on the rug, and in its middle was what I referred to as "the island-country." That was the home-base for many made-up games, the time-out spot, the absolute center of my universe growing-up. There were too many hot summer afternoons when I lay sprawled out on that "island-country" staring up at the sloping ceiling of our living room, wondering when summer vacation would ever end.


The part of that lava game that I loved the most was the uncertainty. I would purposely try to hop over first one design, then two designs, not knowing whether or not I would accidentally turn into absolute 'toast.' If I did slip-up and fall into the 'lava,' I would force myself to start all over again from the beginning - until I had successfully made my round across the entire rug.
I miss those days! Not just the free-wheeling imagination of my childhood but the days when I welcomed uncertainty. Even if my uncertainty was completely made-up and 100% safe, I still intentionally inserted risky consequences into my games. This game allowed a balance to the consequences and risks that I faced in everyday life: the important thing was that I realized some consequences were controlled and others were not. I couldn't control the fractures that seemed to happen at random when I was young, but I was able to imagine consequences that were impacted by the voluntary actions I took. Maybe I am afraid of spiders, of weird sounds at night, and I am not someone who can stand scary movies - but uncertainty isn't something I'm afraid of. In my opinion it's not really an option or a choice I have, it's just the way things have to be in order for my world to go 'round. Literally. 

I recently read somewhere that our quality of life is directly proportional to the amount of uncertainty we are able to manage. 

Uncertainty is just a moment in time, but it never has to have the last say when the day is over. So, what are you going to do when the dice are rolled? 

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